Over the past few weeks, while nippy has been hard at work constructing a framework for some linked battles on Thorkinson’s island, I’ve been trying to add a bit of flavour to the old pitched battle. In my experience, despite the availability of scenarios (e.g. in the 6th ed rulebook), most players, most of the […]Read More Fighting battles on Thorkinson’s Island: Rules for pick up play in WHFB
One of the many things missing from my nascent Empire force is a cannon. I had one of the old citadel field guns, the ones that are now available at foundry, in my ‘to paint’ pile for a while. Then I realised what was putting me off was its size- it’s hardly imposing, barely a […]Read More Mad Alda. The cannon every general needs.
So, a bit of an update on the progress of my Empire force. It’s almost 1000 points now, and should be ready for our campaign we have planned for BOYL. As I mentioned in the last post, I’d like to create a sharp divide between the liveried troops of the local liege lord, and the […]Read More Progress on the forces of Ternwold
I quite enjoy the Empire background in WFB; it seems much richer than many of the other races. I decided to base my army in Stirland, mainly because I decided on the green and yellow colour scheme first! Something I really wanted to get across with my army is the quite clear divide between the […]Read More Painting the Ternwold II Halberdiers
I played Dragon Rampant recently, with the lovely Curis from ninjabread. Dragon Rampant is a fantasy skirmish wargame that’s very heavily based on Lion rampant – a historical predecessor – but with some extra bells and whistles…if dragons and wizards can be classed as bells and whistles. Dragon Rampant Overview Something I really like about […]Read More Dragon Rampant: a mini review